Large Magical Beasts: you gain a +6 size bonus to your Strength, a -2 penalty on your Dexterity, a +2 size bonus to your Constitution, and a +6 natural armor bonus. Large 1H weapon wielded by Medium Creature in 1H (Jutongrip) is -3. 2 When running in heavy armor, you move only triple your speed, not quadruple. Large monsters set a precedent of changing normal weapon rules in a similar way. They prefer to hide or drag their opponents into the water to gain an advantage. A two-handed sword did 1d10 vs. Double Weapons : Dire flails, dwarven urgroshes, gnome hooked hammers, orc double axes, quarterstaves, and two-bladed swords are double weapons. Second benefit When you are wielding such a weapon in combat, double your conditional bonus to damage rolls from raging, but you have the sluggish 1 condition (see page 324) because of the weapon’s unwieldy size. When you hit on an attack with a sling against a Large or larger creature, increase the size of the weapon damage die by one step (details on increasing weapon damage die sizes can be found on page 279). As giant instinct you get a bonus from your instinct, which is you deal 6 damage instead of 2 while raging. You can use a weapon built for a Large creature if you are Small or Medium (both normally and when raging)Thats your first benefit You also gain access to your choice of weapon at character creation. But once you get the increase size to huge it makes sense to gain more damage. This cost is the same for a Small or Medium version of the weapon. Do I double the die or do i add some other kind of modifiers for damage? Thrown. You can use a weapon built for a Large creature if you are Small or Medium (both normally and when raging)Thats your first benefit You also gain access to your choice of weapon at character creation. A typical Large character wielding a reach weapon of the appropriate size can attack a Creature 15 or 20 feet away, but not adjacent creatures or creatures up to 10 feet away. A typical Large character wielding a reach weapon of the appropriate size can attack a creature 15 or 20 feet away, but not adjacent creatures or creatures up to 10 feet away. A Large creature treats 10 items of 1 Bulk as 1 Bulk, a Huge creature treats 10 items of 2 Bulk as 1 Bulk, and so on. Ahuizotl : You don't get any of the Ahuizotl's special abilities, so all you get is a couple of mediocre attacks. Losing a head doesn't kill a chimera (as long as it has one head left), but it does prevent it from making Strikes with the lost head or using the head's Breath Weapon.. Three Headed Any ability that would sever a chimera's head (such as a critical hit with a vorpal weapon) severs one head at random. A snatched opponent held in the creature's mouth is not allowed a Reflex save against the creature's breath weapon, if it has one. Medium or smaller and 3d6 vs. large creatures. From d20pfsrd.com:. These categories pertain to what training is needed to become proficientin a weapon’s use (simple, martial, or exotic), the weapon’s usefulness either in close combat (melee) or at a distance (ranged, which includes both thrown and projectile weapons), its relative encumbrance (light, one-handed, or two-handed), and its size (Small, Medium, or Large). For useful links, visit http://pf2.tools/, Press J to jump to the feed. All equipment worn or carried by a creature is similarly enlarged by the spell. Goliaths treat exotic weapons which can be wielded in two hands as martial weapons by Medium creatures, such as bastard swords and dwarven waraxes, as martial weapons. Speed the Speed of the slowest pulling creature (pulled by 2 Large creatures or 6 Medium creatures) Collision 2d6 (DC 15) Ice Traverser Ice and snow are not difficult terrain to a sleigh, but all other terrains are difficult terrain for it. That being said the hardest hitting 2 handed sword for medium characters in Pathfinder is the greatsword which does 2d6 damage. 1 Weight figures are for armor sized to fit Medium characters. Inappropriately Sized Weapons: A creature can't make optimum use of a weapon that isn't properly sized for it.A cumulative –2 penalty applies on attack rolls for each size category of difference between the size of its intended wielder and the size of its actual wielder. 2: 2: 2: Bow — Javelin: Simple — 1 sp: 1d6 P: 30 ft. — L: 1: Dart: Thrown: Sling: Simple — 0: … New to Pathfinder as are my friends you would increase the weapon make. Using the Strike action made against the armor class ( AC ) of keyboard! 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